N64

I’ll cool it with the YouTube posts for a while, but this is hilarious. This kid is super excited about getting a Nintendo 64 for Christmas.

I’ll cool it with the YouTube posts for a while, but this is hilarious. This kid is super excited about getting a Nintendo 64 for Christmas.

Cutie Theater

Cutie Theater is the story my neices imaginary friends, the cuties, and the evil robots that try to eat them.

Episode 1

Episode 2

Episode 3

Episode 4

Cutie Theater is the story my neices imaginary friends, the cuties, and the evil robots that try to eat them.

Episode 1

Episode 2

Episode 3

Episode 4

Tribes/Teams in Odd Man In

Some people on the forum noticed I have a test game running for Odd Man In that includes tribes. Putting players together in groups is the next step for Odd Man In and here is what I wrote in the forums.

The way it currently works is as follows:

Group assignments are given out randomly at the start of the game. The team names are also chosen at random from a script I wrote. As the game progresses there may or not be a merge where the teams become a single group. If there is a merge, the host can select when it will occur (ie when x number of players are left) or make it a hidden random number.

In the begining there will be two group games: Tribes and Teams. In teams you’ll only be able to shoot someone on another team. In tribes you’ll only be able to shoot people in your own tribe. Later we’ll have Squads and Squibes, which are just like Tribes and Teams but there are four groups.

For the first part, kill types will work exactly the same. For example, plurality games will result in the death of the person with the most shots in the whole game and not in each group.

I’m not finished the coding or testing for it yet, but I should be done soon.

Some people on the forum noticed I have a test game running for Odd Man In that includes tribes. Putting players together in groups is the next step for Odd Man In and here is what I wrote in the forums.

The way it currently works is as follows:

Group assignments are given out randomly at the start of the game. The team names are also chosen at random from a script I wrote. As the game progresses there may or not be a merge where the teams become a single group. If there is a merge, the host can select when it will occur (ie when x number of players are left) or make it a hidden random number.

In the begining there will be two group games: Tribes and Teams. In teams you’ll only be able to shoot someone on another team. In tribes you’ll only be able to shoot people in your own tribe. Later we’ll have Squads and Squibes, which are just like Tribes and Teams but there are four groups.

For the first part, kill types will work exactly the same. For example, plurality games will result in the death of the person with the most shots in the whole game and not in each group.

I’m not finished the coding or testing for it yet, but I should be done soon.

Lesson Learned

There isn’t a faster way to learn not to stick your fingers through a car window than getting your finger crunched in the power windows, which happened to me over the weekend. Ouch. It looks fine, but it’s still numb. Is that bad?

Maybe I need one of these.

I picked up Wolf Parade’s Apologies to the Queen Mary. So far it seems like a cross between Modest Mouse and the modern Guero-era Beck.

My mom said she had trouble getting to the Odd Man In page from the drop down navigation menu. Anyone else have that problem?

There isn’t a faster way to learn not to stick your fingers through a car window than getting your finger crunched in the power windows, which happened to me over the weekend. Ouch. It looks fine, but it’s still numb. Is that bad?

Maybe I need one of these.

I picked up Wolf Parade’s Apologies to the Queen Mary. So far it seems like a cross between Modest Mouse and the modern Guero-era Beck.

My mom said she had trouble getting to the Odd Man In page from the drop down navigation menu. Anyone else have that problem?

New Built to Spill

Found this on stereogum this morning.

Built to Spill – Conventional Wisdom (mov)
Built to Spill – Conventional Wisdom (win)

So far the songs I’ve heard from the new album sound great.

I ordered two CDs (Wolf Parade and Andrew Bird) from mars-red a little while ago and they haven’t called me to say they were in. I wonder if they lost my number. I’ll have to give them a call.

Found this on stereogum this morning.

Built to Spill – Conventional Wisdom (mov)
Built to Spill – Conventional Wisdom (win)

So far the songs I’ve heard from the new album sound great.

I ordered two CDs (Wolf Parade and Andrew Bird) from mars-red a little while ago and they haven’t called me to say they were in. I wonder if they lost my number. I’ll have to give them a call.