So the response to Dungeon Adventure have been pretty overwhelming. A few key highlights:
1. Sales of Dungeon Adventure exceeded my wife’s lifetime projection for it in about 12 hours.
2. I told Sasha, “Hey we sold 10 copies!” and she said, “cool! What’s a copy?”
3. I’ve already heard from a number of people who have played the game or who are excited to try it out, and so far the feedback has been awesome.
The best thing so far has been the awesome post at Wired’s GeekDad blog by Dave Banks.
As a father, I’ve waited patiently for nine years for my son to be old enough to play Dungeons & Dragons with me. But, if I’d been more enterprising, I could have invented a full blown RPG for young kids like Ben Garvey has done.